Forza Motorsport 4: Pirelli in the front row
After years as the undisputed leader, Gran Turismo is no longer the ultimate motorsport video game. It’s been caught up to and even overtaken by Forza Motorsport which has its much-awaited 4th volume release at the end of the year. To make the game even more real, its editor, Turn 10, has called upon the input of Pirelli.
Everything has been done to make this a historic game and set new references. To do so, Turn 10 have announced that numerous cars have been laser-scanned in order to make the most accurate recreations. But that’s not all, as the tracks were also subject to the same treatment, notably in terms of topographical input and minute tracing of the road details to create the most realistic simulations.
But the really interesting progress lies in the tyres. Forza Motorsport 3 already had an interesting solution with tread/asphalt management. FM4 will go even further thanks to collaboration with Pirelli.
The aim is to use the experience of the tyre maker to enhance the impact of the tyres in the races, with specific wear according to constraints and driving style, but also possibly aesthetics.
To give you a taster, here's a trailer of this forthcoming bomb:
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